Showing posts with label PC GAMES REVIEWS. Show all posts
Showing posts with label PC GAMES REVIEWS. Show all posts

Tuesday, 22 November 2011

Can You Run Batman: Arkham City on PC?

                                        Release Date: November 22, 2011




Have you been waiting for the PC version of Batman: Arkham City this November? If so, then you should check out the hardware requirements released through Nvidia.

From the footage released so far it looks as though Arkham City is going to have a number of fancy platform-exclusive effects, but what do fancy effects matter if you can't run the game? The specs are posted below, which may cause you to sigh with relief or gnash your teeth in frustration.



Minimum System Requirements
OS: Microsoft Windows XP, Vista or 7
CPU: Dual-Core CPU 2.4 Ghz
RAM: 2GB
Graphics Card: NVIDIA 8800 or ATI 3800 with 512MB of VRAM
Sound: Microsoft Windows XP/Vista or 7 compatible sound card (100% DirectX 9.0c-compatible)
DVD-ROM: Quad-speed (4x) DVD-ROM drive
Hard Drive: 17.5GB free disk space


Recommended System Requirements


OS: Microsoft Windows 7
CPU: Dual-Core CPU 2.5 GHz
RAM: 4GB
Graphics Card: NVIDIA GeForce GTX 460 or ATI Radeon HD 6850 with 768MB+ of VRAM (DirectX 11 compatible)
Sound: Microsoft Windows XP/Vista or 7 compatible sound card (100% DirectX 9.0c-compatible)
DVD-ROM: Quad-speed (4x) DVD-ROM drive
Hard Drive: 17.5 GB free disk space


Published by: Warner Bros. Interactive / Eidos Interactive
Developed by: Rocksteady Studios
Genre: Action
Number of Players: 1
Release Date:
US: November 22, 2011

T for Teen: Alcohol Reference, Blood, Mild Language, Suggestive Themes, Use of Tobacco, Violence
Also Available On: PlayStation 3, Xbox 360, Wii U

Sunday, 9 October 2011

Rage - Preview (PC, PS3, Xbox 360) RELEASED


                       Full System Requirements for Rage


Sep-07-2011

There is a big gaming industry name associated with this title, John Carmack of Doom fame. This is the latest game from his development studio, id Software, using the company's newest openGL engine id Tech 5.

The system requirements are in so lets take a look...



Rage Minimum System Requirements

OS: Win XP SP3, Vista, Win 7

CPU: Intel Core 2 Duo or Equivalent AMD

RAM: 2GB

HDD: 25GB of hard disk space

GFX: GeForce 8800, Radeon HD 4200



Rage Recommended System Requirements

OS: Win XP SP3, Vista, Win 7

CPU: Intel Core 2 Quad or Equivalent AMD

RAM: 4GB

GFX: GeForce 9800 GTX, ATI Radeon HD 5550

     




Wednesday, 5 October 2011

A Game of Thrones - Genesis REVIEW

 Year: 2011 l Platform: PC l Developer: Cyanide Studios l Publisher: Focus Home Interactive l 7.15 GB
Language: English, French, German, Italian, Spanish
Genre: Strategy / 3D

"A Game of Thrones - Genesis" immerses you into the heart of the battles and intrigues between the Houses that shaped the Kingdom of Westeros. From Nymeria's arrival in the Kingdom of Dorne to the awakening of the "Others" beyond the Wall, you'll live the origins of A Game of Thrones saga through more than 1000 years of history, by taking part in Westeros' founding events and largest battles. In this great strategy game, victory does not necessarily result from brute force. You can choose to use a military approach and besiege your opponents, strangle them in an economical war, or even use dirty tricks and diplomacy to politically crush them. Treachery and deception are everywhere and can be more efficient than the most powerful army. So watch your back and show no mercy if you want to keep sat on the Iron Throne.




 Game Features:
- The video game adaptation of the fantasy saga "A Song of Ice and Fire" by George RR Martin.
- A deep and exciting gameplay combining strategy, diplomacy and politics.
- Discover the origins of the universe of the Iron Throne through the Story mode, and participate in major conflicts that have shaped Westeros.
- Compete against up to 7 other players in multiplayer. Form alliances, break them, show subtle tactics and crush your opponents!

System Requirements:
OS: WINDOWS XP SP2 / VISTA SP1 / WINDOWS 7
Processor: AMD / INTEL DUAL-CORE 2.2 GHZ
Memory: 1024 MB (XP) / 2048 MB (VISTA / 7)
Graphics: 256 MB 100% DIRECTX 9 AND SHADERS 3.0 COMPATIBLE. ATI RADEON X1600 XT /INTEL HD /NVIDIA GEFORCE 6600 GT OR HIGHER
DirectX: 9
Hard Drive: 10 GB

Saturday, 24 September 2011

The Cursed Crusade pc link


The end of 12th century is nearing. The Pope Innocent 3rd launches a new crusade in order to conquest the holy city, given up few years earlier to the Sultan Solomon armies. While the High Franc Barons mobilize for this new great epic, the meeting with Prince Alexis, Byzantine Empire throne descendant, will change the course of history: This crusade will never go further than Constantinople...

Genre: Action Adventure
Publisher: Atlus

Developer: Kylotonn
MSRP: $39.99
Also on: PC, X360
M for Mature: Blood and Gore, Intense Violence

DOWNLOAD 
2ND LINK               HERE 


TRAILER

  

 SCREEN SHOTS





Friday, 23 September 2011

Might And Magic Clash Of Heroes PC+XBOX





  The Might and Magic franchise has been around for decades now. Since its dawn in 1986 the franchise has seen dozens of games and multiple spin-offs, and while hardcore gamers agree that it's a powerhouse in the realm of strategy games it's safe to say that for most gamers out there the series has lost some serious steam as years go on. For that reason alone I'd expect some gamers to roll their eyes at a Might and Magic DS release; especially one that dons a new anime-influenced look. I picked the game up for the first time at this year's E3 with a common notion: "Well, this is some spin-off Might and Magic game...looks nice, but not sure I care." The end result: my preconceptions couldn't have been farther from the truth. Ubisoft and independent developer Capybara Games (known best for its work on the award-winning puzzler Critter Crunch) have put a surprising exclamation mark on the end of DS's 2009 with a game that screams "sleeper hit of the year." DS is a crowded market filled with some seriously top-notch games, but there's no doubt Might and Magic deserves to sit with the best of the best.    
                             HD REVIEW                                           
Minimum system requirements

OS: Windows XP/Vista/7
Processor: Intel Pentium 4 @ 3.0 GHz / AMD Athlon 64 3200+
Memory: 1 Gb
Hard Drive: 1.6 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 6600 / ATI Radeon X1300
Sound Card: DirectX Compatible
Network: Broadband Internet Connection for Online Multiplayer
DirectX: 9.0c
Keyboard
Mouse sound card

Recommended system requirements

OS: Windows XP/Vista/7
Processor: Intel Core 2 Duo @ 2.4 GHz / AMD Athlon 64 X2 5200+
Memory: 2 Gb
Hard Drive: 1.6 Gb free
Video Memory: 512 Mb
Video Card: nVidia GeForce 8800 / ATI Radeon HD 3850
Sound Card: DirectX Compatible
Network: Broadband Internet Connection for Online Multiplayer
DirectX: 9.0c
Keyboard
 MousE

AVAILABLE FOR DOWNLOAD U KNOW  

Saturday, 3 September 2011

Review: Deus Ex: Human Revolution RELEASED

 Deus Ex: Human Revolution has been on the horizon for many Gamers for quite some time, and in it’s first few days has really made quite the impression. Let’s see exactly what has drawn people in to this stunning game.

I wish there were just one that that drew me in, but sadly there wasn’t. Though really, this is a great thing, as Deus Ex really draws Gamers of all tastes in. Right off the bat, the FPS in it shines bright and true, though the player is quickly introduced to the RPG aspect, as well as the (somewhat) open world, too. This really melds well for this game, as I never once felt over-encumbered by information or what to do.




When the game starts, the player is thrown into a tutorial-like level where you must escape from a building that is being attacked. The great part is that you can actually skip the tutorial screens (though not the actual mission itself), as the tutorial is done through short videos that can be accessed when the prompt appears. At first, I didn’t really like this, but the more I play, the more appear, and I actually like the idea of being able to skip the easy ones (movement, shooting, etc.).






Once this short section is done, the player really has an amazing sense of what the game is going to look like and feel like, though I don’t think I could have ever anticipated what the game would play like. From that first mission I assumed there was going to be a lot of shooting and killing, though I was wrong. In fact, the player is given the option of what they want to do (the “stealthy” or “kill-’em-all” routes) and given an appropriate weapon based on this. I chose to go stealthy, and then proceeded to choose the Tranquilizer Gun over the Stun Gun. After playing for only about 20 more minutes, though, I quickly learned that I probably wasn’t going to be needing any gun that much at all.



When I started my first mission, I really felt like I was playing a classing Splinter Cell game. This kind of gameplay has always attracted me, as I am someone who loves to try and be stealthy about my approach. What I loved, though, was the ability to shoot everyone if I chose to do so. I must admit, though, I am going for the Pacifist achievement, which requires you to “Complete Deus Ex: Human Revolution without anyone dying by your hand. (Boss fights don’t count.)” The boss fights are just one more thing that spices up the gameplay.

The first Boss Battle is against Lawrence Barrett, an elite member of a secret mercenary hit squad that is also known as
“The Bull”. Playing a game without trying to kill anyone is a lot of fun and challenge, and a boss battle is just what one needs to keep interest and test out all those weapons you have picked up! While he is not incredibly difficult, he does do a lot of damage with his ever-firing gun and double grenade throws, but with a stockpile of medicine and ammo, he isn’t that difficult. The inventory, though, is somewhere where I become frustrated.

   




Deus Ex limits the amount of things that a player can carry (naturally), but I feel that it is almost too limited. Maybe it was just my gun hoarding wants, but I felt that I didn’t have enough room. Of course, I was carrying 4 weapons plus ammo and medicines, but nonetheless, I wanted to be able to carry the Shotgun, Rocket Launcher, and Assault Rifle! Thankfully, one can upgrade their inventory space through the vendor, and this is great. Not only that, but through the vendor the player can also purchase their augmentation upgrades, allowing you to have more augments (naturally). This is awesome, because if you do choose to play the game in a stealthy way, you really won’t need to spend your exp on anything else but these augments. The augments allow you to increase certain skills (like hacking or stealth abilities) and even give your more options for you gameplay (such as lifting a heavy object to find another off-track path).

Mass Effect 3 Multiplayer Confirmed

 It was recently confirmed that Mass Effect 3, the upcoming concluding chapter to Bioware’s epic space opera, will contain some form of a multiplayer mode.



The multiplayer aspect of Mass Effect 3 has been little more than a rumor for some time, but now it was officially confirmed.

What exactly Bioware is planning is anyone’s guess at this point, though I suppose it should be noted that they are talking about it more as an extra mode, rather than a fully fleshed out aspect of the core game experience. A local and / or online cooperative experience would be nice, rather than a standard death machine mode.

One thing is certain, this multiplayer component will have to be something special if Bioware is feeling that they have a mode that is worthy of being including in the final act of their saga. They’re not exactly known as being people who skimp out on their games. As long as it’s better than the sorry excuse for a cooperative experience that Fable II offered us, I think most fans will not have a problem with it.

More information on the multiplayer mode and its features will be released at the upcoming Gamescon this month, and there will apparently be a demo available in the UK during several games shows this coming September. We’ll be sure to keep you posted as the news rolls our way.




 

Friday, 2 September 2011

Call of Juarez: The Cartel – review [SPT 2011]

                                    PS3/Xbox 360/PC; £39.99






 What is it about Wild West games? We know they can be highly enjoyable, as the two previous iterations of Call of Juarez and last year's Red Dead Redemption proved, so why have they always been so rare?
Buy it from
PS3
PC
XBox 360

Call of Juarez:<br/>The Cartel
Ubisoft

Still, we foolishly thought, at least here's a new Call of Juarez game to satisfy our craving for Sergio Leone-style grit and shoot-outs. But such expectations were cruelly dashed, as it is set in the present day, featuring a storyline that teams a DEA agent, an FBI agent and an LA Homicide cop as a makeshift task-force taking on a Mexican drug cartel.

Completely changing the essential nature of an established franchise is an unprecedented move for the games industry, and one struggles to fathom the reasoning behind it. In the case of Call of Juarez: The Cartel, you even suspect that it may have been moved to the present day at some point during its development, as it still sports a number of missions set in places like Death Valley and Juarez itself, in which the meticulously created environments are straight out of a Western, yet the modern characters and weaponry seem incongruous.

Once you get your head around Call of Juarez's abrupt reverse-ferret, though, you find a game that is well executed and pretty enjoyable to play, without really excelling in any particular area.

The environments, admittedly, are fantastic, and state-of-the-art visual trickery such as depth of focus imparts an impressively high-tech feel. The controls are great, aided by a Concentration mode that you can trigger after killing a certain amount of enemies, which causes everything to enter slow-motion for a period.

Perhaps the most imaginative aspect of the game is that each of the three characters – tank, sniper and all-rounder – have their own agenda. The DEA man, for example, is in hock to the bookies, and must collect drugs (unseen by the other two) for his man in the cartel to shift.


The storyline is basic but functional: the trio are drafted in to go after the Mendoza cartel after it bombed the DEA offices. The action begins in an impressively believable rendition of LA's dodgiest environs, but soon branches out into more countrified territory.

The gameplay doesn't vary enormously, mainly consisting of shooting hordes of enemies whose AI is sufficiently honed that you have to take a careful approach, making heavy use of cover (the game uses a manual rather than automatic system, which is sensible and works well).

There are plenty of set-pieces reminiscent of Call of Duty's Breach and Clear sequences, in which you kick in doors and take on a roomful of drug-runners, with a slo-mo period giving you the edge. There are car-chases galore, and helicopters armed with rockets and machine-guns provide the equivalent of boss-battles.

In other words, it's a perfectly decent game (although in no way spectacular), with a three-player drop-in co-op mode and the characters' different secret agendas adding some replay value. But all the way through, the abandonment of the Western theme nags at you. Can we have our six-shooters back, please?

Wednesday, 24 August 2011

Review: Dragon Age II: Legacy


When Dragon Age II was released back in March it was met with very mixed reviews. Although I thought it was an overall great game I had to agree with a lot of the criticisms that it received from other reviewers and fans. The two biggest complaints stemmed from reused dungeons and monotonous, non strategic, tedious battles. Bioware took these criticisms into consideration and have made a more fan friendly Dragon Age experience with the latest dlc called “Legacy”.

Dragon Age II: Legacy takes place sometime during the events of Dragon Age II and has Hawke and company going to an ancient Grey Warden prison to discover why members of a criminal group called the Carta have been attacking him/her lately. Hawke eventually learns that the Carta are being manipulated by an ancient spirit of evil into obtaining “the blood of the Hawke”. With Hawke’s blood the spirit can be freed from its shackles and no doubt go about causing all kinds of dastardly mayhem. The story delves a little deeper into the history of the Hawke family, the Grey Wardens and The Blights.

Mass Effect 3 Squad leader Trailer






Two-Face art from Batman: Arkham City


Thanks to IGN for posting this pretty cool picture of Gotham City’s most visible two-faced lawyer…Two-Face. There really isn’t much to say about this one. It’s Two-face and he looks mad!

Batman: Arkham City will be released for Playstation 3 and Xbox 360 on October 18th.

COMING SOON MODERN COMBAT 2 TRAINER